The goal: reach the far side
Two pawns start on opposite edges of a 9×9 board. You play the amber (orange) pawn, which starts at the bottom on square e1. Your rival plays teal (blue-green) and starts at the top, on e9.
You are racing for any square in the top row. Your rival is racing for any square in the bottom row. The first pawn to get there wins.
Against the computer you always play amber. With a friend, one of you plays each colour.